Model Tools 2 Tools Mesh Checks

3D Model Utilities

Inspect geometry, UVs, and engine measurements like a compact validation desk.

Use these tools for wireframe checks, UV review, mesh counts, world scale, and camera math.

OBJ / FBX plus GLTF and GLB support
UV first-set overview at a glance
FOV unit and camera conversion built in
3DCGHub links
Free Unity resources Free Unreal resources 3D model posts Tutorial updates 3DCGHub library
3DCGHub

Tool 1

Web 3D Viewer

Drop in a model for a viewport pass, wireframe toggle, basic mesh stats, and first-UV-set sketch.

Drop OBJ / FBX / GLTF / GLB here

Self-contained .glb files give the most reliable results in-browser.

Load a mesh for a viewport, wireframe pass, and UV glance.

  • 0meshes
  • 0triangles
  • 0materials
Viewport preview
First UV set overview

Tool 2

Polycount & Unit Calculator

Convert world scale between DCCs and engines, then translate horizontal or vertical FOV into equivalent camera values.

World unit converter

Converted value

1.8000 Unity (1 unit = 1 m)

FOV & sensor converter

Computed opposite axis

34.52° vertical FOV

Equivalent focal length

38.60 mm equivalent focal length

More resources

Open free resources, 3D models, and tutorials.

3DCGHub includes free Unity and Unreal resources, 3D models, and tutorials.

3DCGHub: free Unity and Unreal resources, 3D models, and tutorials.

Open 3DCGHub